![]() However, Indy cannot use his whip while braking, and his cart is still in danger of crashing if an enemy cart catches up. In order to brake, Indy must slow the cart, which the computer will perform automatically as it reaches the temple entrance. The level ends when Indy reaches the end of the track unscathed. He must avoid dead ends and missing rails by tilting his minecart along the tracks appropriately he must also outrun or overturn carts controlled by Thuggee guards, who force themselves into collisions with his cart. ![]() In the second level, Indy must ride the minecart in a high-speed race to the temple's entrance. Though there is no penalty for completing the level without freeing all of the children, no bonus will be awarded. The level ends when Indy reaches a mine shaft accompanied by a cart. The heart may be whipped away, but Mola Ram will continue to reappear until the player takes action. If Indy delays in rescuing children, or remains in one area for too long, Thuggee leader Mola Ram will appear and throw a flaming heart at him. However, these enemies can be knocked into such hazards as lava pits and flaming gasoline cans, which will dispose of them permanently. The whip also serves as Indy's only means of defense while it destroys the killer bats that float around the mines, it only stuns the Thuggee guards that chase after him. Crossing mountainous peaks and conveyor belts, Indy must find the cages that hold children around the mine, and destroy their locks with his whip. The first level takes place within the Thuggees' subterranean mines. Numerous on-screen messages appear following Indy succumbing to different fates (only on the first times.) Examples: If he's caught by a Thuggee, the message is, "Whip the Thuggee guards!" or if he falls too far it's, "Watch your feet on the paths!"Īfter choosing a difficulty level, the player begins the game, initially composed of three levels, each based on specific scenes from the film. Throughout Temple of Doom's several modes of gameplay, Indy loses a life if hit once (sustaining physical contact with enemies or other hazards), or from falling onto a walkable surface from too far a height. The player's ultimate goal is to free the children the cult has kidnapped as slaves, recover the stolen relics known as "Sankara Stones," and escape from the titular temple. The player assumes the role of Indiana Jones as he infiltrates the lair of the evil Thuggee cult, armed only with his trademark whip. It is also the first Atari System 1 arcade game to include digitized speech, including voice clips of Harrison Ford as Indiana Jones and Amrish Puri as Mola Ram, as well as John Williams' music from the film. Other Colts are seen used by one of Lao Che's gangsters and a Thuggee guard.Indiana Jones and The Temple of Doom is a 1985 action arcade game developed and published by Atari Games, based on the 1984 film of the same name, the second film in the Indiana Jones franchise. It had been thought that the Temple of Doom gun was the Colt New Service M1917 Revolver or possibly one of the cut down S&W's from Raiders of the Lost Ark, but new information and research has led to the discovery that it is a 4 inch Colt Official Police. Indy's revolver appears to have a 4" barrel and was chambered in. Indy hands off the revolver to Willie Scott ( Kate Capshaw), who proceeds to handle it by the hot barrel and drops it out of the getaway car. Indiana Jones ( Harrison Ford) is seen using a Colt Official Police Revolver during the car chase on the streets of Shanghai. ![]() 1.4 Smith & Wesson Model 10 (Three Inch Barrel).
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